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Ruben Barranco
Ruben Barranco
Technical Artist
Madrid, Spain

Summary

I work for 3 years as Technical Artist and almost a year exclusively and 3D Artist using Blender, Maya, ZBrush and Adobe Substance. As game developer I worked using Unreal Engine and Unity3D. Because I have background as programmer before I can work in between art and programming easily. Also in addition of those programs I have experience in Marmoset, RizomUV and SpeedTree.

Skills

3D Modeling3D Animation3D VisualizationDigital SculptingTexturingUV MappingTexture Baking

Software proficiency

Blender
Blender
ZBrush
ZBrush
Maya
Maya
Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
RizomUV
RizomUV
Unreal Engine
Unreal Engine
Unity
Unity
SpeedTree
SpeedTree